Abstract for Coxs
talk, entitled, Beyond Computing: The Search for Creativity:
Modern computing arose from the interplay
of science, engineering and defense needs, and hardware and
software technology advances. Computational science began,
like most science, as a small and localized group activity.
These islands of research are increasingly connected
the truly grand challenges require the skills of multidisciplinary
groups, often internationally distributed, working collaboratively
as global renaissance teams. Transformative collaborative,
networked technologies, coupled with high-end computing and
large-scale data archives, enable success through enhanced
human interaction, community building, collective problem
solving and innovation.
Recent studies on human innovation
span the sciences and humanities, and they point to a paradigm
shift in the way that we think about creativity, they demonstrate
the power of understanding one knowledge domain in terms of
another, and they reveal the contingencies of our perspectives.
Fresh perspectives result from cross-domain interactions through
These common technological themes across
the sciences and humanities include high-performance data
collection, retrieval and integration, text and image data
mining, software fusion, visualization, collaborative tools
and human-computer interfaces. Enlarging the scope of high-performance
computing to include a broad range of disciplines will enrich
discovery and expand the applications of computing technology.
Both creativity and courage will be
necessary to address the really big questions: understanding
the matter and structure of our universe; modeling life and
its complex processes; and enriching the human condition.
From mapping the cosmos to mapping the brain; from interactive
sensor databases to real-time severe weather prediction; from
bioinformatics to situational awareness, Thinking out
of the Box requires interdisciplinary, diverse and global
interactions. How we enable these creative practices will
shape the future of our HPC community.
for Keynote Speaker Donna Cox
Donna Cox, the keynote speaker for SC203, is an international
pioneer in scientific visualization and computer art. She
is associate director for Experimental Technologies at the
National Center for Supercomputing Applications (NCSA) and
a professor in the School of Art and Design at University
of Illinois, Urbana-Champaign (UIUC). Cox has authored many
papers and monographs on scientific visualization, computer
graphics, information design, education and critical theory.
Cox received the Coler-Maxwell Award for Excellence 1989 from
the Leonardo International Society in Arts Science and Technology
for her seminal paper coining Renaissance Teams.
This term describes interdisciplinary groups of experts collaborating
to solve problems in supercomputer visualizations.
She is a widely sought international speaker
and has been a Distinguished Lecturer at the T.J. Watson Research
Center in New York and a Distinguished Visiting Technologist
at Indiana University. Her collaborative work has been reviewed
or published in Newsweek, Time, National Geographic, the Wall
Street Journal, Science News, the New York Times, The Scientist,
The Chronicle of Higher Education, EDUCOM, Cinescape, IEEE
Communications magazine, Computer Graphics World, and Discover
Cox has exhibited computer art in international
exhibitions, including a one-woman show at the Arts in the
Academy, a program of the National Academy of Sciences, in
Washington D.C. Professor Cox has appeared in numerous television
programs including "Good Morning America," and PBS
seven-part educational series Life by Numbers.
She was featured in the National Library of Medicines
2001 exhibit, "The Once and Future Web."
Her most famous collaborative works include
the first visualization of the NSFnet, A Visualization
Study of Network Growth & Traffic From 1986 to 1992,
which has become an icon of the early Internet. She was also
associate producer for Scientific Visualization and art director
for the Pixar/NCSA segment of the IMAX science education movie,
Cosmic Voyage, nominated for an Academy Award
in 1997. "Cosmic Voyage" was the first IMAX film
to use data-driven supercomputer simulations instead of special
effects to demonstrate scientific concepts. In 2000, Cox and
two co-creators received a U.S. patent for a Virtual
Reality 3D Interface System for Data Creation, Viewing and
Editing as a result of new technology developed during
the making of Cosmic Voyage.
Recent projects include supercomputer visualizations
for the Hayden Planetarium digital space shows, the American
Museum of Natural History in New York City: Passport
to the Universe premiering during new years millennium
and "Search for Life" in 2002. This sequence involves
the visualization of 'never seen before' simulation data of
the distribution of galaxies and the large-scale structure
of our universe from supercomputer simulations. In June 2002,
the Discovery Channel program, "Unfolding Universe,"
premiered nearly 20 scenes of scientific visualizations produced
by Cox and her collaborators. Her team developed data-driven
scientific visualizations for the HDTV NOVA/WGBH show, "Runaway
Universe," and it received the 2002 Golden Camera, International
Film and Video Festival award.
At the SC2002 conference, Cox help lead the
NCSA Experimental Technology team to develop an integrated
system to track technical program volunteers at the Baltimore
Convention Center, provide services, and visualize their results.
IntelliBadge was funded by IEEE, SC02, ACM, NCSA, and
Cox has been involved in several National
Research Council commissions and policy making committees
including the National Research Council Committee on Modeling
and Simulation: Opportunities for Collaboration Between the
Defense and Entertainment, and the 2003 NRC report, Beyond
Productivity: Information Technology, Innovation, and Creativity,
National Academy Press, Washington, D.C. Cox was elected as
a member of the University Corporation for Advanced Internet
Development (UCAID) Strategic Council and currently serves
on the editorial board for Leonardo (International Journal
for Art, Technology and Science).
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